Research projects 4

  • Head of research Lindström, Kristina
  • Language n/a

The overall aim of the project is to improve productivity, livelihoods, nutrition and household wellbeing in Ghana and Uganda, while counteracting environmental degradation and mineral depletion caused by monocultures. The study will address both the individual farm level and the rural community level. Introducing the use of biofertilizers through a participatory process can highlight the potential of location-based resources, and empower the community more widely.

Team

Sumelius John (Project manager, Lindström Kristina (Principal investigator), Benjamin Ahiabor, John Baptist Tumuhairwe, Åsa Frostegård, Aserse Aregu (Participant), Vihinen Hilkka (Project manager), Sell Mila (Project manager), Sipiläinen Timo (Participant), Bäckman, Stefan, (Participant) Rosengren, Linda (Other)

The ongoing CAPOLSA Phase II project completes the capacity building in CAPOLSA Phase I and needed for reaching the final goal of the ongoing action to help as many children as possible in Sub-Sahara Africa to learn the basic skills, and be able to have appropriate reading skills to acquire functional literacy by being offered appropriate reading material. Together with the training of coordinators for distribution of literacy support throughout Zambia and its neighbouring countries, the project builds skills and networks to overcome the complete lack of reading material which children who have just learned to read have to have. 1. The Capolsa Centre works as a national help centre in Zambia for the tens of thousands of first grade teachers who will be using small tablet computers that Grapholearn Initiative for optimal learning results as well as the learning-game based reading practicing environments (Graphogame). It also serves as the whole Sub-Saharan resource centre in order to extend the reach of their expertise eventually to all the countries in Sub-Sahara area.

Team

Prof. Lyytinen´s research team has developed a science-based, digital learning game to help children to learn to read. The game is based on our 20 years of scientific work in Jyväskylä longitudinal research on dyslexia. The Grapho Learning International Development project aims to co-create a sustainable model to deliver GraphoGame service to new countries. In Africa the research group has long term cooperation with many Higher Education Institutions. Current activities are focused in Kenya, Namibia, Tanzania and Zambia. In Latin America the aim is to deliver new GraphoGame versions in Chile, Peru, Brazil and Mexico.

Team

Prof. Heikki Lyytinen, Prof. Ulla Richardson, Head of Project Management Mikko Pitkänen, Project Planning Officer Isa Niukkala

  • Head of research Markku Suksi/Elina Pirjatanniemi
  • Language n/a

1st project: to study the challenges in and impacts of various strategies to the integration of human rights into development 2nd project: to come up with evidence-based recommendations for the operationalization of HRBA in development cooperation

Team

1st project (integrating human rights and development): Alessandra Sarelin, Maija Mustaniemi-Laakso, Tiina Saaresranta; 2nd project (operationalizing HRBA): Alessandra Sarelin, Maija Mustaniemi-Laakso,Hisayo Katsui, Eija Ranta, Godfrey Musila