Research projects 3
Bringing together advanced mobile voice-based technology, service providers and rural people of India in a tailored ecosystem is a unique project both in scale and in approach. Our project – RuralVoice – focuses on the development and deployment of voice-based services in agriculture, healthcare, education, entertainment and banking for the 220 million illiterate and underprivileged Indians that reside in the rural area. In our Indo-Finnish project consortium we are also building sustainable development and inclusive business opportunities for service- and technology companies both in India and in Europe. Keywords: Sustainable development, India, base of the pyramid, frugal innovations, voice-based services, illiterate people, mobile applications, participation, collaboration, localisation
Mikko Ruohonen, Markku Turunen, Juhani Linna, Sumita Sharma, Nicholas Mavengere, Gururaj Mahajan, Jaakko Hakulinen, Pekka Kallioniemi, Vivek Kumar, Himadri Das (India), Amit Nanavati (India), Nitendra Rajput (India)
The goal of Biodev/Work Package 3 is to develop the capacity and policy environment to facilitate wider scaling up of high value biocarbon development approaches.
Prof. Lyytinen´s research team has developed a science-based, digital learning game to help children to learn to read. The game is based on our 20 years of scientific work in Jyväskylä longitudinal research on dyslexia. The Grapho Learning International Development project aims to co-create a sustainable model to deliver GraphoGame service to new countries. In Africa the research group has long term cooperation with many Higher Education Institutions. Current activities are focused in Kenya, Namibia, Tanzania and Zambia. In Latin America the aim is to deliver new GraphoGame versions in Chile, Peru, Brazil and Mexico.