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Research projects 2
The Business Informatics on the Ground (BIG) project aims to set up a sustainable learning environment where participants of the network learn to design and apply mobile technologies, including games, for practical business uses in the context of emerging economies. A key component of the design process is to collect real life design stories related to good practices and lessons learned of various business informatics projects emerging in different contexts. A concrete example of a BIG initiative is a street business school, where street vendors are trained to use mobile technologies in their daily lives. The approach used in the street business school is a living lab approach where the vendors, students, researchers and designers of technologies work in close collaboration.
Team
Prof. Erkki Sutinen, Dr. Jarkko Suhonen
According to our experience, most of the African Universities still focus on education, while research outputs are generally low. We have identified two main reasons for this. First, it is common that faculty members of higher education institutions are master degree holders. This means that faculty members usually lack research experience and they do not have basic knowledge and skill to conduct research. Secondly, those faculty members who have interest and skills to do research are often heavily loaded with teaching and administrative responsibilities. Thus, developing a research culture is an important direction for the future of African universities.
Team
Prof. Emanuel Mjema, Prof. Edda Tandi Lwoga, Prof. Markku Tukiainen, Prof. Matti Tedre, Dr. Jarkko Suhonen